

// IMAGE FADE /////////////////////////////////////

<!--
// =======================================

// (C) 2000 www.CodeLifter.com
// http://www.codelifter.com
// Free for all users, but leave in this  header
// NS4-6,IE4-6
// Fade effect only in IE; degrades gracefully

// =======================================
// set the following variables
// =======================================

// Set slideShowSpeed (milliseconds)
var slideShowSpeed = 3000

// Duration of crossfade (seconds)
var crossFadeDuration = 3

// Specify the image files
var Pic = new Array() // don't touch this
// to add more images, just continue
// the pattern, adding to the array below

Pic[0] = 'images/port_qtera.gif'
Pic[1] = 'images/port_dynamicsoft.gif'
Pic[2] = 'images/port_airvana.gif'
Pic[3] = 'images/port_psinet.gif'
Pic[4] = 'images/port_atstake.gif'
Pic[5] = 'images/port_bigband.gif'
Pic[6] = 'images/port_broadbus.gif'
Pic[7] = 'images/purisma.jpg'
Pic[8] = 'images/port_diligent.gif'

// =======================================
// do not edit anything below this line
// =======================================

var t
var y = 0
var w = Pic.length

var preLoad = new Array()
for (x = 0; x < w; x++){
   preLoad[x] = new Image()
   preLoad[x].src = Pic[x]
}

function runSlideShow(){
   if (document.all){
      document.images.SlideShow.style.filter="blendTrans(duration=2)"
      document.images.SlideShow.style.filter="blendTrans(duration=crossFadeDuration)"
      document.images.SlideShow.filters.blendTrans.Apply()      
   }
   document.images.SlideShow.src = preLoad[y].src
   if (document.all){
      document.images.SlideShow.filters.blendTrans.Play()
   }
   y = y + 1
   if (y > (w-1)) y=0
   t = setTimeout('runSlideShow()', slideShowSpeed)
}
//-->


// RANDOM MAIN IMAGE //////////////////////////////// 

<!-- Begin
// Set up the image files to be used.
var theImages = new Array() // do not change this
// To add more image files, continue with the
// pattern below, adding to the array.

theImages[0] = 'images/Index-main.jpg';
//theImages[0] = 'images/Index_main1.jpg';
//theImages[1] = 'images/Index_main2.jpg';

// do not edit anything below this line

var j = 0;
var p = theImages.length;
var preBuffer = new Array()
for (i = 0; i < p; i++){
   preBuffer[i] = new Image();
   preBuffer[i].src = theImages[i];
}
var whichImage = Math.round(Math.random()*(p-1));
function showImage(){
document.write('<img src="'+theImages[whichImage]+'">');
}
//  End -->


// SWAP IMAGE ///////////////////////////////////////

// JavaScript Document

<!--
function MM_swapImgRestore() { //v3.0
  var i,x,a=document.MM_sr; for(i=0;a&&i<a.length&&(x=a[i])&&x.oSrc;i++) x.src=x.oSrc;
}

function MM_preloadImages() { //v3.0
  var d=document; if(d.images){ if(!d.MM_p) d.MM_p=new Array();
    var i,j=d.MM_p.length,a=MM_preloadImages.arguments; for(i=0; i<a.length; i++)
    if (a[i].indexOf("#")!=0){ d.MM_p[j]=new Image; d.MM_p[j++].src=a[i];}}
}

function MM_findObj(n, d) { //v4.01
  var p,i,x;  if(!d) d=document; if((p=n.indexOf("?"))>0&&parent.frames.length) {
    d=parent.frames[n.substring(p+1)].document; n=n.substring(0,p);}
  if(!(x=d[n])&&d.all) x=d.all[n]; for (i=0;!x&&i<d.forms.length;i++) x=d.forms[i][n];
  for(i=0;!x&&d.layers&&i<d.layers.length;i++) x=MM_findObj(n,d.layers[i].document);
  if(!x && d.getElementById) x=d.getElementById(n); return x;
}

function MM_swapImage() { //v3.0
  var i,j=0,x,a=MM_swapImage.arguments; document.MM_sr=new Array; for(i=0;i<(a.length-2);i+=3)
   if ((x=MM_findObj(a[i]))!=null){document.MM_sr[j++]=x; if(!x.oSrc) x.oSrc=x.src; x.src=a[i+2];}
}
//-->


// 3 RANDOM IMAGES FOR HOME PAGE ///////////////////////////

<!--
var beg = "<a href=Team.asp?Section=Team\"";
var mid = "\"><img border=\"0\" src=\"";
var end = "\" width=\"64\" height=\"52\" border=\"0\"></a>";
var images = new Array();

images[0] = "images/member1.jpg";
images[1] = "images/member2.jpg";
images[2] = "images/member3.jpg";
images[3] = "images/member4.jpg";
images[4] = "images/member5.jpg";
images[5] = "images/member6.jpg";
images[6] = "images/member7.jpg";
images[7] = "images/member8.jpg";
//images[8] = "images/member9.jpg";
//images[8] = "images/member9.jpg";
//images[9] = "images/member10.jpg";

var rannum1 = Math.floor(Math.random() * images.length)
var rannum2;
do
{
rannum2 = Math.floor(Math.random() * images.length)
}
while (rannum2 == rannum1)
var rannum3;
do
{
rannum3 = Math.floor(Math.random() * images.length)
}
while ((rannum3 == rannum1) || (rannum3 == rannum2))
//-->


